Designed a fun boss for Pixel Dailies in tribute to Yacht Club Games’ incredibly imaginative platformer Shovel Knight—one of the best games I’ve played all year. Meet Kitchen Knight!
Wow, I wish this wasn’t an anonymous question just so it’d be easier to convince people that I didn’t write this question myself! But it makes me happy that you like my shtuff! Thank you. (・∀・)
I also wish there was a really clear-cut answer I could give to this! The quickest response I have is: work on them drawings! :)
It seems to be a fairly widespread misconception that the pixel art process relies on a set of skills different than those of drawing or painting. I can assure you that the same principles apply and, in some ways, are even more relevant to pixel art. You’re working with simplified versions of the same shapes and tonal shifts that you would when painting—the process is the same, you’re just approaching the canvas with different tools. Sketch out a silhouette, find your shapes, build your forms, clean any mess left behind. The biggest different between line art and pixel art, in my mind, is that because your materials are simplified it makes mistakes more immediately obvious. Think about trying to paint a picture using delicious spreadable paints (don’t eat them) versus rendering that same subject using nothing but M&Ms (eat them when you’re done). Your end goal is the same—I want people to recognize my illustration as being “X”—but it’s likely that one misplaced chocolate morsel could be the difference between a cute button nose and turning your subject into a Cyclops.
I think the majority of pixel artists start with line art and make a sort of transition. It’s definitely not the only way to go, but I feel it’s the most efficient. Learning how to draw, paint or pixel paint means having access to fundamentals which can be applied to any illustrative artistic medium. So, don’t be afraid to pick up a pencil now and again! Sketch a lot and you’ll find that your pixel art might start improving as well. :)
Lastly, collect reference material and study it; learn from it! In all honesty, that’s what has helped me the most. I save and horde as much work from favorite artists as possible. I observe how they approach making artistic decisions—artist X draws faces like this, artist Y uses only 3 tones when adding color. Find a process that suits you and don’t be afraid to emulate it until you develop your own.
We’re all in the same boat, by the way. There’s not an artist out there who isn’t constantly comparing him/herself to their inspirations. I’m still constantly changing my approach because I’m still constantly being inspired by new artists. But that’s the fuel that drives…so you can play harder later. *doodle*
My entry for the Wizzard Battle 2014
This took me ages, never animating capes again
the competition will take place on twitter.
Check out this ridiculously dynamite Wizard Battle entry by my good pixel buddy Cannonbreed!! We’ll soon be going head-to-head in the wiz war of the yeeeear! Don’t forget to submit your entries and/or vote on Twitter starting Sept. 9th. :)
More info here: http://wizardbattles.tumblr.com
Did a re-imaging of a character concept from earlier this year! :)
Graaff the Technomancer (or Vegeta in 100 years). Take your pick. Either way he will destroy you with Metal and Magic!
Tacking on a reblog for the battle of the year! :P
My submission for WizardBattle2014!
Graaff the Technomancer (or Vegeta in 100 years; take your pick). Either way he will destroy you with his perfect knowledge of Metal & Magic!
Gaul Cavalry unit for Super Roman Conquest now with sweet horse-tramplin’ action! Also…dem Gallic picnic blanket clothes.
Thanks so muuuch! I can’t wait to show more of the game. Right now we’re still finalizing many assets, so there’s a ton of animation that I haven’t yet revealed. That’s my favorite part! :P
I use a combo of Photoshop (for some background assets and touch-up tile work) and Graphics Gale (animation and tile building) for everything!
So excited to finally reveal a first screenshot of my (and my prodigious programming partner @Iancu_Tudor) game Dashing Knight coming soon to all mobile platforms!
It’s still WIP, but we’ll be revealing a lot more before long; all with ultra cool animation action! :P
Ahhh, why am I only just now seeing this message!?? Thanks so muuuch!! I’M SUPER EXCITED FOR YOU TO PLAY IT! So many new things to show soon~
Quick break from pixels to sketch up a lackey member of the Chimp Gang! Never. Trust. The Chimp Gang. >:(|)
A wizard is never late…unless he forgets to pack his wand~
Another peak a my upcoming game Dashing Knight!